Learning and Performance Framework
by Learning Orientation
Note: Relate this framework to
the person’s specific values, work tasks, and business case |
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Organization Community (Strong Social Connection) |
Environment Simple, Safe |
Presentation Linear |
Relationships Guiding / Peer
Interaction |
Outcomes Maintain |
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Competency Group 1: Learner Competency in Technology (Competency
Group describes the group of competencies pertinent to the job
performance and product use. |
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Descriptors:
Descriptors are the key elements of
this competency task. They help to break down the task into manageable pieces.
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Demonstrators: Demonstrators
are the measures and indicators that enable you to test how the solutions are
working within this competency group. |
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Issues: To match the conforming learning orientation,
consider processes and principles, benefits, and practical application. To
improve, provide holistic, critical thinking, and reflective activities. |
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Kolb’s (et al) 4 Step Learning Cycle |
1 Concrete
Experience (Sensing) |
2 Reflective
Observation (Conceptualizing
& Connecting) |
3 Abstract
Hypothesis (Integrating
& Synergizing) |
4 Active Testing (Creating
& Evaluating) |
1 Connecting |
2 Conceptualizing |
3 Synergizing |
4 Creating |
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Conforming Learning Orientation |
Preferred learning method Provide safe, simple adventure to gain attention and
make connections to what is already known and valued Engage
Emotions |
Preferred learning method Provide opportunity to see relationships, ask
essential sequential questions, make connections, and get feedback to conceptualize, reflect,
and elicit explicit knowledge Engage
Emotions |
Preferred learning method Provide explicit guidelines and feedback for simplified
problem-solving and integration with new and old knowledge. Eliminate risk, guide,
and encourage application. Engage
Emotions |
Preferred learning method Provide simple opportunities to demonstrate how to achieve
and use new meaning and images and & highlight successes. Engage
Emotions |
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Learner Goal |
Design Strategies |
Learner Goal |
Design Strategies |
Learner Goal |
Design Strategies |
Learner Goal |
Design Strategies |
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enjoy a safe,
structured atmosphere where creative & collaborative events are
stimulating, relevant, & connections with existing valued knowledge and
abilities are possible. |
provide opportunit-ies to understand contrasts, compari-sons, &
key relation-ships. use regular questioning emails
& simple reflective. |
enjoy simple exercises
to ensure appropriate meanings and connections. enjoy the
process of selecting relevant facts to conceptualize & interpret with
assistance. |
provide scaffolded help & knowledge resources, using
simple, linear, structured text, audio, & visuals designs so that
questions, stories, metaphors will arise. provide iterative
practice & feedback. show and connect key relationships, |
develop creativity & trust in more complex,
decision making, learning abilities to connect, integrate, and create new
meaning, images, and patterns for
practical contexts. |
provide simple facts and resources and scaffold support of semi- complex
thinking for simple problem
solving, decision making, & authentic application of real-life examples. |
improve
creativity, trust in learning, & semi-complex thinking, problem-solving, decision-
making, and self-assessment, abilities. develop
trust and acceptance of change & risk. learn how
to monitor progress, and self-assess accomplish-ments. |
provide scaffolded
opportunities to connect and build new knowledge, perform new activities
automatically. use structured & reflective questions
to ensure retention, evaluation, and appropriate knowledge of key practical relationships.
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Competency Group 2: Learner Competency in Tasks (Competency
Group describes a group of competencies pertinent to the personas job
performance & product use. |
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Descriptors:
Descriptors are the key elements of
this competency task. They help to break down the task into manageable pieces. |
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Demonstrators: Demonstrators
are the measures & indicators that enable you to test how the solutions
are working within this competency group. Consider: Scheduled Events, Online Content, Collaboration,
Artifacts, Assessment and Reference Materials |
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Copyright @ 2010